Alright, my JbWarc program is coming along nicely but I need help with a couple of things.
First: Zeeg! Do you happen to have an item database sitting around with the complete definition of the properties? I can't use zam's xml definitions because they are incomplete.
Second: Does anyone know how modifiers on spells work? Like how certain stam buffs don't stack (Flask of titans + spirit of the boar is one example). What's the property in the spell definition that determines this? If I plan to include this feature in my app I'm gong to have to emulate it as much as possible.