AnimationData.dbc
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About
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Header Info
Records...................212 Fields......................7 Field Range Record Size................28 String Block Size........2327
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Structure
| Column | Field | Type | Notes |
|---|---|---|---|
| 1 | ID | Integer | |
| 2 | sRefCon | String | Action performed. |
| 3 | Weapon State | BitMask* | 32 = pull weapons out during animation. 16 and 4 weapons are put back. Could be more to this. |
| 4 | Unknown | BitMask* | Flags of some sort. |
| 5 | Unknown | Integer* | |
| 6 | Unknown | Integer* | |
| 7 | iRefID_AnimationData | Integer | Animation that preceeds this one. |
