War3map.w3c

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Header: int: file version = 0 int: number "n" of camera definition structures

Camera definition structure: float: Target X float: Target Y float: Z Offset float: Rotation (angle in degree) float: Angle Of Attack (AoA) (angle in degree) float: Distance float: Roll float: Field of View (FoV) (angle in degree) float: Far Clipping (FarZ) float: ??? (usually set to 100) String: Cinematic name

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