War3map.w3r
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Header: int: version = 5 int: number "n" of region definition structures*
Data: "n" times a region definition structure
- Region Definition Structures:
float: left (jass coordinates) float: right (jass coordinates) float: bottom (jass coordinates) float: top (jass coordinates) String: region name int: Region index number (creation number) char[4]: weather effect ID (ex.: "RLlr" for "Rain Lordaeron Light Rain") If all the chars are set to 0, then weather effect is disabled. String: ambient sound (a sound ID name defined in the w3s file like "gg_snd_HumanGlueScreenLoop1") bytes[3]: region color (used by the World Editor) (BB GG RR) byte: end of the structure
